Achron General Strategy
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Some general strategy pointers:
- Take some time to familiarize yourself with the roles and specifics of the game units. It helps to know which units counter air, which counter ground, which can clear status ailments etc. Employ units in the role they are good at.
- At game start, consider what LC to QP ratio you are going for. Usually, you will probably want more LC at the start. Starting off with 6 LC RPs doesn't count out a QP-heavy mid game, but will make deploying QP-heavy units early in the game difficult.
- Expect heavy fighting in midgame and have a plan to survive/dominate it. Have a plan on what you are going to do about air units like Pharopods or the Vecgir planes.
- Decide early whether you're going to research Gate Tech. Don't randomly take it when you have the resources; this may give the opposition an advantage in army power.
- Build units and bases in the future. The future becomes the past surprisingly fast.