Echo Casting
A way of moving about that gives false expression to opposition where you are going. Between timewave move towards your destination. When a timewave start to sweep make sure that all your units are headed via a different route to an enemy stronghold. After the wave passes resume course to the destination. Makes it possible for the opponent to Future-sight and defend against Red Herring attacks and draws attention away from the intended destination.
Might easily reveal the composition of your troops. If plausible attack points are few suspisiously averting the real destination point can reveal your plans. Checking whether the distraction attacks are any good doubles as a passive way of doing Poke The Ice.
It is also possible to extract multiple echoes from one unit simultaneously on different timewaves. However the earliest such echo will overwrite normal activities and other echoes.
The more loud brother of Echoless Sneaking