Stored chronocommands

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Directly ordering units in the past requires chronoenergy; it is not possible in the unplayable past section of the timeline. When sending units to the past, however, you can toggle their orders by disabling or enabling the chronoport departure event, further into the future. By linking units to each other through hierarchies, you can retain control of attack groups in the unplayable past from the chronoenergy-free future. These commands "in store" can be activated at any time before the latest chronoport departure, provided the earliest chronoport arrival (or lack thereof) did not yet fall off the timeline.

Stored chronocontrol

A more powerful method involves order queues before the chronoport. To take advantage of it, you need to delay the chronoport slightly by giving waypoints around the chronoporter (make sure your units do not leave its radius) granting you an interval in which you can add orders to the hierarchy's queue to carry out after they chronoported, once they arrive in the past. Bookmark the time when you add the chronoport order to the queue to keep track of that interval.

The control is freeform, meaning you can issue arbitrary orders (attack any location) to units possibly in the unplayable past. If you changed your mind, use a partial undo (Z key) only erasing orders within the interval. You can even erase separate orders individually if you bookmark the exact time you issued them.

However, you cannot retain that freeform control through linked hierarchies - chained chronocommands can only carry binary information.

Grekim chronocontrol

Grekim players need a different method to send information to the past ; disabling chronoports is less practical and can require extra arcticus , constrained movement for ground units or chronofrags. However , they can assume freeform chronocontrol with next to no setup.

Grekim units can be ordered to lead any arcticus hierarchy , and that order can be queued along with chronoports. All that is required is to tie the future commander to the arcticus you wish to control in the past before chronoporting.

Chronocontrol may be disrupted by arcticus orders or other units taking lead later on , however , so your style of hierarchy control will directly affect how much of the past you can control with chronoported leaders. Relying on the oldest unit leaders is better for that purpose , but they are more likely to die in battle which invalidates your next orders.