Time Manipulation Index

From Achron Wiki
Jump to: navigation, search
  • Chronoenergy Recharge Rate
  • Added function for Undo
  • More complicated paradoxes
  • Closed Loop Situations
  • Gameplay and Paradoxing yourself
  • Achronal Units
  • "Multichronal" Units
  • Philosophical: Alternate Resolution to Grandfather Paradox?
  • Slippery slope effect and Comebacks - how much in Achron?
  • Hero Unit idea
  • Semi-chronal
  • "The Beach"
  • Scouting and timewaves in the Future
  • To put how this game's timeline works in as simple words few words
  • (Suggestion) chronoslingshot
  • Cloning with paradox resolution detection
  • Timeshifting Newbie
  • Forging a Resilient Past
  • Timeline Question
  • Chronocloning
  • How do you keep track of it all?
  • Uses for the future?
  • Way to stop commands from different times from interfering?
  • Interacting with the Past
  • Timewaves Clarification
  • So... tricks !
  • Invincible unit trick?
  • Variable Chronoenergy charge
  • Sun Tzu Time Traveller
  • Multiplayer victories?
  • Destabilizing the timelines
  • Chronoporting hierarchies
  • On Wavefunctions
  • How prevalent is time travel in Achron anyway?
  • Rechronoport falloff
  • timeline fixer
  • Child ID matching
  • Aggressive uses of the future?
Retrieved from "https://www.achrongame.com/wiki/index.php?title=Time_Manipulation_Index&oldid=6887"
Category:
  • Index
Navigation
  • Main page
  • Community portal
  • Current events
  • Recent changes
  • Random page
  • Help
 
Powered by MediaWiki
  • This page was last modified on 7 February 2011, at 19:18.
  • This page has been accessed 16,910 times.
  • Privacy policy
  • About Achron Wiki
  • Disclaimers