Shin Tercher

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Shin Tercher
Shin tercher strategic icon.png
Shin tercher 09 2013.PNG
Unit
Faction: Vecgir
Role: Bomber
Sight range: 29
Footprint: 4x4 irregular
Chronoportation Cost: 78Resource Qplasma.PNG
Build
Cost: 95Resource Lcrystal.PNG 104Resource Qplasma.PNG 2Resource power.PNG
Build from: Depot
Build time: 43s
Requires: Adjacent Aerial Control Center
Build hotkey: J
Offence
Attack strength: Tercher Plasma Cannon:
17-20 vs. ground
6-8 vs. air
Attack frequency: 1/1.28s vs. ground
1/1.33s vs. air
Avg. damag./s. 16.4/s vs. ground
4.6/s vs. air
Attack range: 20 vs. all
Splash damage: 2 vs. all
Damage Modifiers: 12/s to Defense Turret
Defence
Health: 270
Damage taken: 22.3/s(from 20.6/s) from Frigate
Movement: Medium, 6 sq/s
Ability
Abilities: Detector icon.png Detector

Ability Skip.pngSkip-Teleport

Teleport: 10Resource ammo.PNG
Energy recharge: 1Resource ammo.PNG every 5 seconds


The Shin Tercher is the Vecgir bomber, and can also detect cloaked units. It can also upgrade to Skip-Teleport.

Abilities

Ability Skip.png Skip-Teleport

The Shin Tercher can upgrade to skip-teleport for 25Resource Lcrystal.PNG 10Resource Qplasma.PNG, and is automatically equipped with skip-teleport when Gate Tech is researched. It can then self teleport a short distance. Skip-teleport has a dedicated energy pool.


Detector icon.png Detect

This unit reveals all cloaked units within its Line of Sight to the player and the player's allies with shared vision.