Vecgir
The Vecgir are one of the three playable species in Achron.
The Vecgir have relatively slow movement but are masters of teleportation and their vehicles can be upgraded to individually self teleport for 25LC and 10QP (when gate tech is researched they can self teleport without having to upgrade). Their vehicles also hover, allowing them to cross non-terrain tiles. Most of their buildings are constructed by neighboring Foundations. The Vecgir dislike being given orders by an achronal commander even more than humans do despite having had an achronal commander for longer. Their third resource is Power.
All Vecgir Foundations can detect cloaked units and have the ability to attack when Autodefence is upgraded. They have an all in one chrono-teleporter called the Slipgate and their Skip Torpedo is a long-range missile that teleports to evade enemy fire.
Vecgir have 3 types of units: The Zayin, the Teth and the Shin.
Each type can be one of 4 classes: Vir, Pulser, Tercher and Halcyon.
Vir are the infantry and can pilot vehicles:
- Pulser class are lightweight, lightly armored vehicles
- Tercher class are middleweight, fast vehicles
- Halcyon class are slow, heavyweight vehicles
-The Zayin are all ground-based units that are strongest against ground
-The Teth are strong vs air
-The Shin are all air-based (except for the Vir class) and are equal against ground and air (except for the Tercher class)
All Vecgir buildings except the Comm Hub and Resource Processor are all built on Foundations that are created in a hexagonal pattern by an adjacent Foundation or by a Shin Vir.
- The Foundation can create adjacent Foundations in any of the 6 directions and automatically repairs any nearby Vecgir units. It can also detect cloaked units.
- The Annex performs upgrades and creates pilots (Vir class).
- The Depot allows the Vir (pilots) to pilot a vehicle or can create pre-piloted vehicles when adjacent to an Annex (since the Annex can automatically provide the pilots). It can also heal vehicles.
- The ACC (Aerial Control Center) allows an adjacent Depot to create aerial units and launches the skip torpedo.
- The Bastion is the Vecgir Turret.
- The Slipgate is a two-in-one Chronoporter and Teleporter that can repel enemies.
Each Vir class unit has the ability to freely place down buildings in the same fashion as CESO units place down their buildings:
- The Zayin Vir makes Resource Processors
- The Teth Vir makes Communication Hubs
- The Shin Vir makes Foundations
Units
Icon | Role | Name | Build | Special | Inflict | Recover | Description | Built by | Cost | Requirement |
---|---|---|---|---|---|---|---|---|---|---|
Zayin Vir | ![]() |
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Basic anti-ground infantry. Can build Resource Processors. | Annex | 36 |
None | ||||
Teth Vir | ![]() |
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Basic anti-air infantry. Can build Comm Hubs. | Annex | 36 |
None | ||||
Shin Vir | ![]() |
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Basic all-around infantry. Can build Foundations. Can detect cloaked units. | Annex | 41 |
None | ||||
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Zayin Pulser | ![]() |
Basic Artillery vehicle. Cannot attack air. | Depot | 65 |
None | ||||
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Teth Pulser | ![]() |
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Basic Anti-air vehicle. Can clear nanites | Depot | 89 |
None | |||
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Shin Pulser | ![]() ![]() |
Basic all-around Aircraft. Can break TSS. | Depot | 87 |
Adjacent Aerial Control Center | ||||
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Zayin Tercher | ![]() ![]() |
Fast Artillery vehicle. Also effective against air. Can cloak. | Depot | 108 |
None | ||||
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Teth Tercher | ![]() |
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Interceptor. Can remove status effects. | Depot | 144 |
Adjacent Aerial Control Center | |||
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Shin Tercher | ![]() ![]() |
Bomber. Can detect cloaked units. | Depot | 95 |
Adjacent Aerial Control Center | ||||
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Zayin Halcyon | ![]() |
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Advanced Artillery unit. Can Comm Jam. | Depot | 168 |
Halcyon Class | |||
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Teth Halcyon | ![]() |
Advanced Anti-Air platform. | Depot | 120 |
Halcyon Class | ||||
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Shin Halcyon | ![]() |
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Advanced all-around gunship. Can Nanite Infect. | Depot | 134 |
Halcyon Class, Adjacent Aerial Control Center | |||
Incepter | ![]() ![]() ![]() |
Troop transport. Repairs carried units. | Foundation | 190 |
Weaponry, Active Comm Hub | |||||
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Lachesis (Achron) | Assassin mode target. Cannot attack or chronoport |
All vehicles can be built from the pilot when it is near a Depot, or from the depot without a nearby pilot but with an adjacent annex. The final cost is the same either way. The Depot must be adjacent to an Annex to build vehicles. Upon destruction, the pilots eject from the vehicles and continue fighting.
Buildings
Icon | Name | Description | Built by | Cost | Requirement |
---|---|---|---|---|---|
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Foundation | Basic structure. Can create a single other building on top of it. Can build other foundations next to it and detect cloaked units. Generates 5 |
Shin Vir Other Foundations |
75 65 |
None |
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Resource Processor | Harvests L-Crystal and Q-Plasma. Can move | Zayin Vir | 50 |
None |
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Comm Hub | Enables Smart Idle and Auto Hierarchy. Can move | Teth Vir | 28 |
None |
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Annex | Basic structure. Builds Zayin Vir, Teth Vir, and Shin Vir. Does all research | Foundation | 40 |
None |
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Aerial Control Center | Tech structure. Allows for flying vehicles to be built in adjacent Depots and launches the skip torpedo. | Foundation | 25 |
None |
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Depot | Builds all vehicle units. Allows nearby Vir class units to pilot vehicles. Heals vehicles. | Foundation | 50 |
None |
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Bastion | Primary defensive structure. Can remove Nanites, break TSS and detect cloaked units. | Foundation | 10 |
Autodefence |
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Slipgate | Combination building for teleportation and chronoportation. | Foundation | 100 |
Gate Tech |
All Vecgir Foundations can attack once Autodefence is upgraded. All buildings built by Foundations are built on top of the Foundation, which can still construct additional Foundations and generate Power.
Upgrades
Icon | Name | Description | Cost | Requirement |
---|---|---|---|---|
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Autodefence | Gives Foundation the capacity to attack. Unlocks Bastion. Enables repel mode on Slipgates | 50 |
None |
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Halcyon Class | Enables creation of Halcyon-class vehicles | 60 |
None |
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Specials | Enables unit specials | 120 |
None |
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Gate Tech | Allows creation of Slipgate and allows units to self teleport without having to upgrade. | 297 |
None |
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Weaponry | Upgrades unit weapons and allows creation of Skip Torpedo and Incepter | 200 |
Autodefence |
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Power | Triples the power production capacity of all Foundations, allowing for larger vehicle numbers. | 110 |
None |