Teth Pulser
From Achron Wiki
Teth Pulser | |
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Unit | |
Faction: | Vecgir |
Role: | Anti-Air Vehicle |
Sight range: | 24 |
Footprint: | 3x3 |
Chronoportation Cost: | 50 |
Build | |
Cost: | 89 |
Build from: | Depot |
Build time: | 30s |
Build hotkey: | Y |
Offence | |
Attack strength: | 2HE Shell Gun:
H.E. AntiMatter Cannons:
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Attack frequency: | 1/1.56s vs. all |
Avg. damag./s. | 6.8/s vs. ground 13.6/s vs. air |
Attack range: | 18 vs. ground 25 vs. air 24 for Clear Nanites |
Splash damage: | 2 vs. ground 1 vs. air |
Damage Modifiers: | 5.1/s to Zayin Vir |
Defence | |
Health: | 160 |
Damage taken: | 24.8/s(from 19.8/s) from Aerospace upgraded Tornade 21.8/s(from 17.4/s) from Tornade 5.1/s(from 6.8/s) from Teth Tercher |
Movement: | Medium, 3 sq/s |
Ability | |
Abilities: | ![]()
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Teleport: | 10 |
Energy: | 25 |
Energy recharge: | 1 1 |
The Teth Pulser is the Vecgir's basic anti-air unit. It can clear Nanites and upgrade to Skip-Teleport.
Abilities
Skip-Teleport
The Teth Pulser can upgrade to skip-teleport for 25 10
, and is automatically equipped with skip-teleport when Gate Tech is researched. It can then self teleport a short distance. Skip-teleport has a dedicated energy pool.