Heavy Cruiser

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Heavy Cruiser
Cruiser strategic icon.png
Heavy cruiser 09 2013.PNG
Unit
Faction: Human (CESO)
Role: Mobile weapons platform
Sight range: 29
Footprint: Air, 6x4
Chronoportation Cost: 83Resource Qplasma.PNG
Build
Cost: 113Resource Lcrystal.PNG 88Resource Qplasma.PNG 1Resource reserves.PNG
Build from: Macrofab
Build time: 45s
Requires: Research Machinery
Build hotkey: H
Offence
Attack strength: Large AM Missiles:
25-33(4 dice) vs. all

Mini Nuke:

608-624(4 dice) vs. all
Attack frequency: 1/1.8s vs. all
Mini Nuke:
3.5s drop delay
Avg. damag./s. 14/s vs. all
Attack range: 24 vs. all
Splash damage: 4 vs. all
Mini Nuke:
28 vs. all
Damage Modifiers: 12.6/s to MFB
12.6/s to ATHC
12.6/s to Achrons

Mini-nuke:

730-749 to Incepter
Defence
Health: 320
Damage taken: 10.6/s(from 10.2/s) from Aerospace upgraded Lancer
4.8/s(from 4/s) from Twin MAR
Movement: Medium, 6 sq/sec
Ability
Abilities: Ability Load Nuke.pngLoad Nuke
150Resource Lcrystal.PNG 150Resource Qplasma.PNG

Ability Nuke.pngDrop Nuke

Ammo: 1Resource ammo.PNG


The Heavy Cruiser is the pinnacle of CESO Air tech. The Cruiser is very strong against any opponent, and is able to load and drop a tactical nuke if necessary.

Abilities

Ability Nuke.png Load and Drop Nuke

The Heavy Cruiser can load and drop a single tactical nuclear warhead. It costs 150Resource Lcrystal.PNG 150Resource Qplasma.PNG to load at a nearby Macrofab, and can be dropped at anytime.