Shin Halcyon

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Shin Halcyon
Shin halcyon strategic icon.png
Shin halcyon 09 2013.PNG
Unit
Faction: Vecgir
Role: Gunship
Sight range: 29
Footprint: 5x5 irregular
Chronoportation Cost: 92Resource Qplasma.PNG
Build
Cost: 134Resource Lcrystal.PNG 115Resource Qplasma.PNG 3Resource power.PNG
Build from: Depot
Build time: 48s
Requires: Research Halcyon Class
Adjacent Aerial Control Center
Build hotkey: M
Offence
Attack strength: Lightning Gun:
14-22 vs. all
Attack frequency: 1/1.56s vs. all
Avg. damag./s. 11/s vs. all
Attack range: 24 vs. all
16 for Nanite Infect
Splash damage: 2 vs. all
Damage Modifiers: 8.8/s to Sepi
Defence
Health: 400
Damage taken: 31.2/s(from 24/s) from Defense Turret
27.3/s(from 21/s) from Defense Turret
Movement: Fast, 6 sq/s
Ability
Abilities: Ability Nanite.png Nanite Infect: 100 Resource energy.PNG

Ability Skip.pngSkip-Teleport

Teleport: 10Resource ammo.PNG
Energy: 250Resource energy.PNG
Energy recharge: 1Resource energy.PNG every 3 seconds
1Resource ammo.PNG every 5 seconds


The Shin Halcyon is a Vecgir generalist heavy airship. It can Nanite Infect enemy units and can be upgraded to Skip-Teleport.

Abilities

Ability Skip.png Skip-Teleport

The Shin Halcyon can upgrade to skip-teleport for 25Resource Lcrystal.PNG 10Resource Qplasma.PNG, and is automatically equipped with skip-teleport when Gate Tech is researched. It can then self teleport a short distance. Skip-teleport has a dedicated energy pool.


Ability Nanite.png Nanite Infect: 100 Resource energy.PNG

This unit has the ability to infect a unit with Nanites. Units infected with nanites can be commanded by the player who infected them as well as the player that the unit belongs to. There are no discernible symptoms of nanite infection beside doing actions the owning player did not order.