Sepi

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Sepi
Sepi strategic icon.png
Sepi 09 2013.PNG
Unit
Faction: Grekim
Role: AA combat unit
Sight range: 24
10 when progenerating
Footprint: 2x2
Chronoportation Cost: 32Resource Qplasma.PNG
Build
Cost: 45Resource Lcrystal.PNG
Build from: Octo+Pharo.
Arcticus for 95 Resource Lcrystal.PNG.
Split from Octoligo and Pharoligo.
Build time: 16s
9s from Arcticus
Build hotkey: Y
Offence
Attack strength: AM Energy Beam:
8 vs. ground

AM Energy Pulse:

11 vs. air
Attack frequency: 1/1.78s vs. ground
1/0.94s vs. air
Avg. damag./s. 4.4/s vs. ground
11.6/s vs. air
Attack range: 14 vs. ground
24 vs. air
Splash damage: 0 vs. ground
4 vs. air
Damage Modifiers: 5.5/s to Bastion
3/s to Octo
Defence
Health: 135
270 while progenerating
Damage taken: While not progenerating:
9.1/s(from 13/s) from upgraded Defense Turret
8.8/s(from 11/s) from Shin Halcyon
8/s(from 11.4/s) from Defense Turret
Movement: Slow, 2.25 sq/sec
Ability
Abilities: Morph into:

Progenerate: Ability Progen.png 3Resource energy.PNG

Heals 10HP/2.67s when progenerating

Energy: 20Resource energy.PNG
Energy recharge: 1Resource energy.PNG every 6s


Sepi is a basic Grekim unit, and the starting unit in a competitive game. It is able to progenerate other units, and can morph into a Reaph or Mound. It is particularly powerful against air units and hovers which allows it to cross non-terrain tiles.