Zayin Tercher
From Achron Wiki
Zayin Tercher | |
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| |
Unit | |
Faction: | Vecgir |
Role: | Stealth Artillery |
Sight range: | 27 |
Footprint: | 4x4 |
Chronoportation Cost: | 63 |
Build | |
Cost: | 108 |
Build from: | Depot |
Build time: | 40s |
Build hotkey: | G |
Offence | |
Attack strength: | Tercher Missiles:
|
Attack frequency: | 1/1.67s vs. ground 1/2.28s vs. air |
Avg. damag./s. | 10.2/s vs. ground 7.4/s vs. air |
Attack range: | 24 vs. all |
Splash damage: | 3 vs. all |
Damage Modifiers: | 11.7/s to Teth Vir |
Defence | |
Health: | 300 |
Damage taken: | 13.4/s(from 11/s) from Zayin Vir 10.3/s(from 38.2/s) from Twin MAR 6.8/s(from 13.6/s) from Octo 5.5/s(from 4.8/s) from Teth Vir 3.1/s(from 12.4/s) from Zayin Pulser |
Movement: | Medium-Fast, 4.5 sq/sec |
Ability | |
Abilities: | ![]() |
Teleport: | 10 |
Energy: | 100 |
Energy recharge: | 1 1 |
The Zayin Tercher is a Vecgir artillery vehicle that is also effective against air units. It is fast and can cloak. It can also upgrade to Skip-Teleport.
Abilities
Skip-Teleport
The Zayin Tercher can upgrade to skip-teleport for 25 10
, and is automatically equipped with skip-teleport when Gate Tech is researched. It can then self teleport a short distance. Skip-teleport has a dedicated energy pool.