Zayin Tercher

From Achron Wiki
Jump to: navigation, search
Zayin Tercher
Zayin tercher 09 2013.PNG
Unit
Faction: Vecgir
Role: Stealth Artillery
Sight range: 27
Footprint: 4x4
Chronoportation Cost: 63Resource Qplasma.PNG
Build
Cost: 108Resource Lcrystal.PNG 45Resource Qplasma.PNG 2Resource power.PNG
Build from: Depot
Build time: 40s
Build hotkey: G
Offence
Attack strength: Tercher Missiles:
16-20 vs. all
Attack frequency: 1/1.67s vs. ground
1/2.28s vs. air
Avg. damag./s. 10.2/s vs. ground
7.4/s vs. air
Attack range: 24 vs. all
Splash damage: 3 vs. all
Damage Modifiers: 11.7/s to Teth Vir
Defence
Health: 300
Damage taken: 13.4/s(from 11/s) from Zayin Vir
10.3/s(from 38.2/s) from Twin MAR
6.8/s(from 13.6/s) from Octo
5.5/s(from 4.8/s) from Teth Vir
3.1/s(from 12.4/s) from Zayin Pulser
Movement: Medium-Fast, 4.5 sq/sec
Ability
Abilities: Ability Cloak.png Cloaking: 5Resource energy.PNG (+ 0.5Resource energy.PNG/s)

Ability Skip.pngSkip-Teleport

Teleport: 10Resource ammo.PNG
Energy: 100Resource energy.PNG
Energy recharge: 1Resource energy.PNG every 5 seconds
1Resource ammo.PNG every 5 seconds


The Zayin Tercher is a Vecgir artillery vehicle that is also effective against air units. It is fast and can cloak. It can also upgrade to Skip-Teleport.

Abilities

Ability Skip.png Skip-Teleport

The Zayin Tercher can upgrade to skip-teleport for 25Resource Lcrystal.PNG 10Resource Qplasma.PNG, and is automatically equipped with skip-teleport when Gate Tech is researched. It can then self teleport a short distance. Skip-teleport has a dedicated energy pool.


Ability Cloak.png Cloaking: 5Resource energy.PNG (+0.5Resource energy.PNG/s)

This unit has the ability to cloak. While cloaked, this unit will still attack and may use any other abilities. A cloaked unit is invisible to all enemy units apart from units with the ability to detect invisible units such as the Tornade.