Octoligo

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Octoligo
Octoligo strategic icon.png
Octoligo 09 2013.PNG
Unit
Faction: Grekim
Role: Artillery
Sight range: 31
Footprint: 5x5 irregular
Chronoportation Cost: 90Resource Qplasma.PNG
Build
Cost: 165Resource Lcrystal.PNG 90Resource Qplasma.PNG
Build from: Sepipod+Pharopod
Build time: 40s
Requires: Loligo Class
Build hotkey: B
Offence
Attack strength: HE S.O.C.:
44-64(4 dice) vs. ground

HE AM Projection Cannon:

38-41 vs air
Attack frequency: 1/2.22s vs. ground
1/1.78s vs. air
Avg. damag./s. 22.6/s vs. all
Attack range: 31 vs. all
16 for Nanite Infect
Splash damage: 0 vs. ground
1 vs. air
Defence
Health: 400
Damage taken: 15/s(from 13.6/s) from Octo
9.9/s(from 11.2/s) from Octopod
Movement: Medium, 3 sq/sec
Ability
Abilities: Ability Nanite.png Nanite Infect: 20 Resource energy.PNG

Ability Splitdown.pngSplit down(Sepi+Pharo): 20 Resource energy.PNG

Energy: 40Resource energy.PNG
Energy recharge: 1Resource energy.PNG every 6 seconds


The Octoligo is the most powerful Grekim ground unit. It is especially powerful against other ground units, but is also effective against air units. It can Nanite Infect units. Can split down into a Sepi and a Pharo.

Abilities

Ability Nanite.png Nanite Infect: 20 Resource energy.PNG

This unit has the ability to infect a unit with Nanites. Units infected with nanites can be commanded by the player who infected them as well as the player that the unit belongs to. There are no discernible symptoms of nanite infection beside doing actions the owning player did not order.