Pharo
From Achron Wiki
| Pharo | |
|---|---|
| | |
| | |
| Unit | |
| Faction: | Grekim |
| Role: | General infantry |
| Sight range: | 24 10 when progenerating |
| Footprint: | 2x2 |
| Chronoportation Cost: | 32 |
| Build | |
| Cost: | 45 |
| Build from: | Octo+Sepi. Arcticus for 95 Split from Octoligo and Sepiligo. |
| Build time: | 16s 9s from Arcticus |
| Build hotkey: | U |
| Offence | |
| Attack strength: | Disruptor Gun:
|
| Attack frequency: | 1/1.67s vs. ground 1/2s vs. air |
| Avg. damag./s. | 9.4/s vs. ground 7.8/s vs. air |
| Attack range: | 15 vs. all |
| Splash damage: | 1 vs. all |
| Damage Modifiers: | 6.6/s to Pharo 6.2/s to Pharopod |
| Defence | |
| Health: | 135 270 when progenerating |
| Damage taken: | While not progenerating: 11.1/s(from 13/s) from upgraded Defense Turret 9.7/s(from 11.4/s) from Defense Turret 6.6/s(from 9.4/s) from Pharo |
| Movement: | Slow, 2.25 sq/sec |
| Ability | |
| Abilities: | Morph into: Heals 10HP/2.67s when progenerating |
| Energy: | 20 |
| Energy recharge: | 1 |
Pharo is a generalist lower tier Grekim basic unit. It morphs into administrative structures. It can detect cloaked units.